Splinterlands Town Hall Summary - April 18th, 2022 - 1PM Eastern!


Town Hall Summary

  • Speakers:
    • Aggroed (CEO)
    • Yabapmatt (Chief Product Officer)
    • Chatter (Director of Growth)
    • Nateaguila (Creative Director)
    • Plucktor (Data Analysis/Quantitative Researcher)
    • Chowda (Executive Assistant)
    • WeirdBeard (Tournaments/ESports)
    • Doogie (VP of Project Management)
  • Main Topics:
    • SPS Validators 💥
    • Ranked Rewards ⚡️
    • Eye Candy 👀
  • Recording:

  • Timestamps:

    • 01:10 - General Intro
    • 03:30 - Yabapmatt Update (SPS Validators & Ranked Rewards)
    • 35:30 - Plucktor Intro (Data Analysis/Quantitative Researcher)
    • 42:20 - Chowda Intro (Executive Assistant)
    • 46:15 - Chatter Update (Marketing)
    • 48:35 - WeirdBeard Update (Tournaments)
    • 53:10 - Nateaguila Update (Creative)
    • 1:00:30 - Doogie Update (Project Management)
    • 1:02:30 - Q&A
    • 1:58:55 - Closing Remarks

SPL_Divider.png

💥 Company Updates 💥

SPS Validators:

  • Goal is to have Validator licenses to be available for many years to come
    • SPS price will need to increase in order to make higher tranche sales reasonable
    • Teams goal is to constantly add value to assets and SPS is no exception
    • As a result, the team envisions SPS price will increase down the road and make higher tranche sales viable
  • Reward pool is split between top Validators and those who run a Node with licenses
    • Helps spread the rewards around and encourage others to run Nodes (increases decentralization)
  • Team has looked closely at similar DPoS systems and made the best system possible
  • Phase 1 includes only SPS & Voucher tokens
    • Additional phases will expand to all Splinterlands assets
      • DEC, Land, etc..
  • License sale will be similar to the Waka sale
    • Will have some limitations to give everyone a fair chance to buy in
    • Presale requires vouchers so current players who stake SPS and receive vouchers have an advantage to buy licenses first
  • Multiple licenses will most likely be able to be used to run only 1 Node
    • No need to run multiple instances of the software
  • Each account can own as many licenses as they want
    • There will be some limitations to prevent someone to buy them all
  • Rewards won't be live until the mainnet is released in Q4
  • Team is beginning to analyze ways to encourage running Validator Nodes beyond the first 5 years once the SPS rewards are discontinued
    • Future sales will probably have sale proceeds go to the DAO/pool

Ranked Rewards:

  • Bots, farming rewards, multi-accounts, etc.. are ultimately underlying issues with the economy/mechanics of the system
  • Real issue comes down to the starter/ghost cards
    • Solution is to still allow starter cards, but each starter card used will reduce earnings
  • Once Ranked Rewards are live, every battle will give reward shares (depending on your rating)
    • Bonuses like guild bonus, winstreak, Gold Foil & Alpha/Beta, etc.. will increase reward shares
    • Reward shares determine the amount of DEC you earn and also accumulate to earn daily/season reward chests
    • Starter cards used will reduce your reward shares
  • Takeaway: If we can fix the underlying issues, it will increase the rewards for all leagues and be managed by the free market system
    • If rewards are high and rentals are low, then rentals will increase
    • If card prices go up, rewards value will go up
  • Team is planning on heavily increase rewards across all tiers/leagues
    • Higher leagues will have much higher rewards
      • Champion will have a higher chance to get Gold foil Legendaries for example
  • Optimal way to earn rewards will be to play every day on a single account (~30 battles/day)

Marketing Updates:

  • Lots of partnership discussions still going on
  • Chatter & 16bit are flying to Utah in two weeks for more guild talks
  • Marketing team continues to support any Splinterlands events that people want to host
    • MangoMayhem & LevelUpLife host events in PH at their bars
    • Been a great success in introducting new players to the game and bringing communities together
  • Updated Yodin Zaku plushie:


Creative Team Updates:

  • Team wants the Avatars to represent the Battle Mage of every player
    • If a player enters a tournament, there would be a small introduction of each Battle Mage
    • Would fully immerse the player into the game and the Lore
  • Highest priority is still working on Ranked Rewards
    • Lot of cool, new artwork & animations (See Eye Candy)

Tournament/ESports Updates:

  • WeirdBeard is beginning to discuss with community members about brawls
    • Want to tackle brawl issues (structure/rewards)
  • Ongoing battle with different ESport organizations and how to get Splinterlands recognized

SPL_Divider.png

⚡️ Q&A Summary ⚡️

First Build Of Splinterlands:

  • Launched website around end of May of 2018 where players could only buy card packs
    • Took a few months to develop
  • Battling launched in October of 2018
    • Initially, every day would have a new ruleset & mana cap
    • You basically would submit the same exact team for the whole day since rule sets and mana cap didn't change until next day

Bots:

  • Whole new reward system will force empty accounts to buy/rent cards in order to earn rewards
    • Since starter cards won't allow earnings anymore
    • Other changes will incentivize players to aggregate their cards in one account to reach higher league rather than spreading them out across multiple accounts
  • Team wants to add new rulesets eventually which would add new data to the game
  • Decentralization vs Banning Bots
    • Whole concept of a decentralized game is not having a single entity own/control who can play the game
    • Splinterlands is trying to do something different and new by allowing anyone to play the game
      • If you own a Hive account and keys, you can play Splinterlands
    • Hope is to be one of the first games to get this right
      • Be decentralized with an economy that will handle all these issues

Increasing Players:

  • Team is excited to work with gaming guilds to increase number of players
  • New Reward changes will add more value to scholars, which gives value to the gaming guilds, which should allow for more scholar opportunities

Employee Asset Transparency:

  • Team doesn't want to force employees to disclose their accounts/assets if they don't want
  • Most news is not disclosed internally other than those who are working on it
    • Meaning the community and internal team members typically learn about new updates/partnerships at the same time
  • Additionally, most updates are released to the community as soon as possible, and the team is very transparent with what they are working on and what is to come

Splinterlands TV:

  • Have almost 700 subscribers already on Twitch
  • Main obstacle is having 24/7 management of the stream as there are always potential issues of OBS not working, internet going out, etc...
  • Have a large number of streamers on the waitlist though to fill in the missing gaps

SPL_Divider.png

🔥 EYE CANDY 🔥

Novice League Background (Upcoming Reward Changes)


Bronze League Background (Upcoming Reward Changes)


Bronze Chest Animation (Upcoming Reward Changes)


Bronze Chest Open Animation (Upcoming Reward Changes)


New Upcoming Character

SPL_Divider.png

Recent Announcements

SPS Validator Node Overview & License Presale

  • Validator Nodes will run on a Delegated Proof of Stake (DPoS) system
  • Planned to launch Q4 2022
  • 3.75M SPS tokens allocated per month to SPS Validator Node operators reward pool

Upcoming Release

  • Next planned release is planned for Tuesday, April 19th
  • Downtime scheduled 11AM - 2PM EST

Google Ads Approval

  • Finally been approved for Google Ads
  • Will be kicking ads off shortly
  • Official Domain: https://register.splinterlands.com/
    • Please do not report this one link
  • Our Head of Security is looking to partner with a security partner to help shutdown malicious sites

The Black Circle - Tome of Chaos Story

  • New addition to Tome of Chaos
  • Touches on the Lore of General Sloan

SPL_Divider.png

Past AMA Summaries



SPL_Divider.png

Next AMA - Monday, April 25th, 4PM Eastern (9PM UTC)

H2
H3
H4
3 columns
2 columns
1 column
23 Comments
Ecency